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Submission to Marathon Jam 2022
Punch-Drunk
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Devlog
Marathon Gamejam 2022 Build
April 22, 2022
by
Indifferent Penguin
Disclaimer: you need a controller to play this game! This is the first playable build of my game which I did during Marathon Gamejam 2022. It is less a gameplay demonstration and more a taste of atmos...
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User Interface / Dialogue System / Animations...
March 30, 2022
by
Indifferent Penguin
So I have been working on dialogue systems, user interface and some animations. My gamejam experience in general feels a bit unstructured because I already dumped any plan I had for this jam :) Still...
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Marathon Game Jam
March 17, 2022
by
Indifferent Penguin
#gamejam
I am looking forward joining my first gamejam, the Marathon Gamejam 2022 . In this post i want to share the status of my game at the beginning of the jam and I hope that there will be visible progress...
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XML based Dialogue System
March 17, 2022
by
Indifferent Penguin
#xml, #dialog, #playmaker
I needed a simple dialog system for my game. Although I do not plan Punch-Drunk to be complex in regard to its dialogues I wanted something flexible and expandable to several languages. I am using Uni...
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Hello World!
March 14, 2022
by
Indifferent Penguin
Here we go!...
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